The centipede drone is an extremely high-functioning flying-mimicking anti-air drone. It is one of only two drones which have extremely unbalanced stats, with most stats exceeding normal, and some breaking the limits entirely. Its guns specifically are of the same strength as melee drones, and althrough they are less battle-useful than the counter-attackable melee weapons, every attack is usually is devastating. It has gamebreaking high tread mobility, and has the highest barrier stat and stat growth in the game. It is piloted by the exceptional Jegard.
Stats[]
CNTPEDE"Anti-air gun unit"
tread, mov 5. macc 100. Gun-'versatile' tread unit. guns become anti-air, stats exceed normal balance.
HP | DEF | BAR | SPD | MP | GA | CA | |
LV2 | 245 | 24 | 11 | 33 | 33 | 164 | 101 |
LV16 | 455 | 52 | 95 | 75 | 75 | 220 | 115 |
LV30 | 665 | 80 | 179 | 117 | 117 | 276 | 129 |
Level up | 15 | 2 | 6 | 3 | 3 | 4 | 1 |
The centipede is a beam-defending, flying unit -mimicking, versatile, incredibly powerful gun unit. His high tread movement does break the game's common use of mobility, but he has very bad defenses and requires 3 MOV to get onto rock and bases. Like other versatiles, his melee gear has special abilities, which can give him a very slight defense boost or even more movement, but has the benefit of being able to equip most melee slot weapons and boosters. His potential melee power is very high for a gun drone, and is the highest versatile stat. It should be noted that, like a flying drone, he has the ability to hide in difficult terrain, protecting himself from enemies using his low defenses to their advantage. In the endgame, the centipede should be treated as a hit-and-run drone like the locust.
Equippable Weapons[]
Centipede Fang[]
Crescent Fang (MP+50)
default, unbuildable
Spiked Fang (MP+80 DEF+10 SPD+10)
Chapter 25 (build: 180t)
Shark Fang (MP+80 MOV+1)
Chapter 25 (build: 200t)
Centipede Cannons[]
Side Cannon (GP+120(A))
default; Chapter 25 (build: 220t)
Side Cannon 2 (GP+160(A))
Badlands 42 (capsule)
Beam Cannon (GP+150B(A))
Badlands 59 (capsule)
Melee Weapons[]
Drills and Dozers (Quadra-Drill)
Fangs and War Blades
Badlands Weapons
Boosters (Melee Slot)[]
Antennas, Stabilizers, and FCS'
Gun Boosters
Overdrives and Thorax Armors
Barriers
Power Armors and Converters
Guns[]
Vulcans and MachineAnti-Air Systems
Blast Guns
Boosters (Gun Slot)[]
"Boosters"
Balancers and Radar Wings
Side Armors and Accelerators
Reflectors
Auto-Repairs and Hybrid Armor
Badlands Gun-Slot Boosters
Cannons[]
Howitzers and Twin Cannons
Mega Cannons and Missiles
Catapults
Bazookas
Badlands Cannons
Boosters (Cannon Slot)[]
Megamotors and Radars
Hawk-Eyes
Energy Tanks
Badlands Cannon-Slot Boosters
Related Pages and Categories[]
Ground Units, Gun Units, Tread Units, Anti-Air Units, Versatile Units, Elite Units, Jegard, Four Generals, Black Swarm, (a Badlands area?).
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